Adept: The Player can switch out this weapon for any other available weapon they own instantly (as in, without drawing it from the Weapon directly), as long as the other Weapon is within a reasonable distance. Likewise, this weapon can be switched in under the same conditions as long as it was the original weapon drawn in the fight.
Counter: Any direct melee hits on the Player cause a damaging burst of spikes to shoot out from their weapon. If an elemental ring is equipped, the counter changes to suit the element (ex. ice spikes for water, bursts of flames for fire, stones for earth, etc.).
ABILITIES FOR SOME CHARACTERS IM CONSIDERING :|a
Counter: Any direct melee hits on the Player cause a damaging burst of spikes to shoot out from their weapon. If an elemental ring is equipped, the counter changes to suit the element (ex. ice spikes for water, bursts of flames for fire, stones for earth, etc.).