Agility: How fast a Player can move and react. Higher Agility boosts act as a haste or speed+ effect, as though the world surrounding the Player has slowed down
Light: Causes the weapon to shine with a brilliant inner light. Both strong and weak against Dark, strong against dead characters.
Coup de Grace: Player has a 5-10% chance of defeating their opponent in one thrust. If Coup de Grace activates, it is classified as dark-type damage.
Amnesty: Offense increases gradually for every minute that has gone by in the current battle, up to the five minute mark.
Overlimit: A burst of energy allows a weapon to discharge one elemental attack. The element is selected at random.
Lost memories:
✧ The name of the guild he's in. ✧ How his parents died. ✧ What the bracelet on his wrist represents. ✧ How he met Estelle. ✧ The meaning of Dein Nomos. ✧ That he and Flynn served under the same captain when they were knights. ✧ How to walk down stairs. ✧ How to use doors. ✧ How to fold laundry. ✧ How to make croquettes.
Sample:
Walking forward, Yuri can only feel a cold emptiness in his veins as he watches Cumore take that final step back and goes plunging into the sandpit below with a horrified shriek. In a way, he's grateful for the numbness that keeps him from feeling anything as he dirties his hands again, though the reprieve is bitter sweet. He knows that once this is all over and he's back at the inn watching Karol sprawl over his sheets, he'll feel differently. He'll feel consumed, burdened and heavy.
But for now? For now, he's icy cold and filled with disgust as he walks up to the edge of the dune and looks down at the knight who is slowly sinking into the darkness.
"I-I beg you! Spare my life!" Cumore shrieks, his eyes filled with pleading. For a brief moment, Yuri let himself consider the possibility of ending this now. Of turning back and taking the higher road and creating change without shedding blood, like Flynn would want. But it's only a brief moment, nothing more than an idle thought flickering through his brain, leaving as quickly as it came. There's no turning back for him anymore, not after Ragou.
Someone had to get their hands dirty.
Giving a mild, pointed glance at the coil of rope next to his feet, Yuri remained otherwise motionless, making absolutely no move to rescue the man. He wanted his point made clear, that there wasn't going to be any salvation for either of them at this point. And as he watched the realization come to Cumore's eyes, that he really was going to die here, the fallen knight reached up to him in a last ditch attempt.
"P-please no!" He wailed, "Not like this! I-I don't want to go like this!"
And at that moment, the disgust at the back of Yuri's throat overwhelmed his detached apathy for this situation. "Tell me," he began, voice low and barely audible over the sound of falling sand, "how many times have you heard those very words?"
Cumore's hand falls and finally, finally he sinks away into the sand, his screams dying out as the earth swallows him up. Yuri wasn't certain how long he stood there in silence, staring at the spot where the knight had disappeared so as to burn the imagery into his mind.
Murder is a crime.
And he was very much a murderer. The thought didn't bother him or cause him grief or guilt, if anything it only filled him with grim determination. He was sinking to their level and getting caught up in their depravity, yes, but that was okay. He wasn't a hero, he didn't have to put on an act for anyone and pretend to be a good guy. That was Flynn's job, only he wasn't pretending. He was the good guy. The naive, model citizen that would make the real changes in the end and change the empire.
Him?
He was just taking out the trash so nobody else had to.
Re: Yuri Lowell | Tales of Vesperia | 2/2
Lost memories:
Sample: